Zishan Rahman Zishan-Rahman
-
King's College London (again)
- Whateverland, London, United Kingdom
-
09:09
(UTC) - https://zishan-rahman.github.io/
- @zishanrahman18.bsky.social
- zishanrahman18
- @zishanrahman2031
- in/zishan-rahman-6b0769210
Highlights
- Pro
- All languages
- ANTLR
- ActionScript
- Ada
- Adblock Filter List
- Arduino
- Assembly
- Astro
- AutoIt
- Batchfile
- Beef
- Blade
- Boo
- BrighterScript
- C
- C#
- C++
- CMake
- COBOL
- CSS
- Chapel
- Clojure
- CodeQL
- CoffeeScript
- Common Lisp
- Crystal
- Csound Document
- Cuda
- D
- DIGITAL Command Language
- Dart
- Daslang
- Dockerfile
- Elixir
- Emacs Lisp
- Erlang
- F#
- Factor
- Fantom
- Fluent
- Forth
- FreeBASIC
- Frege
- GAP
- GDScript
- GDShader
- GLSL
- Game Maker Language
- Go
- Go Template
- Gosu
- Groovy
- HTML
- Haskell
- Haxe
- HolyC
- Ink
- Inno Setup
- Isabelle
- Java
- JavaScript
- JetBrains MPS
- Jinja
- Julia
- Jupyter Notebook
- Kotlin
- LLVM
- Lean
- Liquid
- LiveScript
- LoomScript
- Lua
- MDX
- MLIR
- Makefile
- Markdown
- Mathematica
- Max
- Meson
- Monkey
- MoonScript
- Mustache
- NSIS
- Nemerle
- Nim
- Nix
- OCaml
- Objective-C
- Objective-C++
- Objective-J
- Odin
- OpenSCAD
- PHP
- PLSQL
- Pascal
- Perl
- Pony
- PostScript
- PowerShell
- Processing
- Python
- Q#
- QML
- QuakeC
- QuickBASIC
- R
- REALbasic
- Racket
- Raku
- Red
- Ren'Py
- Rocq Prover
- Ruby
- Rust
- SCSS
- SWIG
- Scala
- Scheme
- Shell
- Shen
- Smalltalk
- Starlark
- SuperCollider
- Svelte
- Swift
- TSQL
- Tcl
- TeX
- TypeScript
- V
- VBA
- VBScript
- VHDL
- Vala
- Vim Script
- Visual Basic
- Visual Basic .NET
- Vue
- WebAssembly
- Wren
- XSLT
- Xtend
- Zig
- eC
- reStructuredText
Starred repositories
Modern, lightweight and efficient 2D level editor
Free, cross-platform 2D game engine powered by Haxe and OpenFL
An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.
A foundational Haxe framework for cross-platform development
Rapidly cook up games for HTML5, Flash, Android, and iOS.
Base structure for my games, using Heaps framework and Haxe language.
A structured database with a local web service to edit it
Cross-platform desktop, mobile, and WebGL game engine, based on FlashPunk
Resources for game development on haxe
IMPORTANT NOTE! This repository is no longer maintained. Please consider the newer version: https://github.com/haxeui/haxeui-core
Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects
A Haxe library containing data structures for games.
Parser and interpreter for Haxe expressions
The general personal libs I use in my Haxe projects.
An optimized port of Marble Blast Gold, Platinum, Ultra and PlatinumQuest with 99% identical physics and cross platform multiplayer, runs on Windows, Mac, Linux, Web, iOS and Android! Written in Haxe!
Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
React JS applications development using the Haxe language
A haxe programming library for beginners. Powered by OpenFL and Starling.
Convert AS3 sources to their Haxe equivalent
Haxe framework for creating compilation targets using macros
A dependable package manager for your Haxe projects


