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psd2live
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Commits on Oct 12, 2026
fix: repair export, import, animation, and editing bugs
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Commits on Oct 10, 2026
test: remove the ad-hoc unit tests - they checked data shapes one feature at a time and missed the bugs that come from features combined; the dev tools in tools/ and the format-eval render parity t…
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fix(export): HD PSD layers fit the canvas, GIF palettes come from the clip, sheets are checked before rendering
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Commits on Oct 9, 2026
feat(build): Windows ARM64 and Linux arm64 packages, and macOS details - Linux arm64: the Cubism preview, the native renderer build (CMake, build_live2d_renderer.sh) and package_linux.sh use the SD…
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Commits on Oct 8, 2026
perf(export): draw posed layers over their own reach and encode export images in parallel - psd-pose evaluates the pose once and draws each mesh only over the pixels its vertices reach, in parallel…
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feat(build): Windows packages with ffmpeg, and installers that go back to the installed folder (#14) - the release builds every Windows package twice, the second with a pinned Gyan.dev ffmpeg essen…
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Commits on Oct 6, 2026
refactor(ui): reorganize the File menu around import and export - Import groups new projects from a PSD or a cmo3, replacing the model with a cmo3 and reanalysis; Export Live2D model keeps only moc…
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feat(export): encode videos and animated images through ffmpeg - add mp4, webm and mov with alpha, apng and animated webp raster targets fed raw RGBA frames with bit-exact flags - locate ffmpeg fro…
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feat(export): compile every export through a neutral rig IR - add the MIT :format-model IR and :format-compile export framework (targets, capability profiles, loss reports, compiler version) - conv…
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