Devlogs Page 2
Big post!! Was made right after Halloween. This post was released a week early for patrons , as usual as big big thanks for the amazing support 🥹 🫶 🔥...
Hey folks! We alluded to this a bit yesterday, but this update pushes the shiny new achievement system, which exists as a friendly Stamp Book in your main menu...
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This was one of my earliest asset packs, and I made the mistake of using two different frame sizes and inconsistent origin points. With thousands of individual...
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Thank you for an amazing 24 hours! You’ve played a lot and sent feedback, and this update is built on it: added Mute on unfocused/hidden to support true-idle...
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Added areas that force the inventory to show Fixed crashes relating to enemies Fixed carrot sign on fresh save file...
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Because there was interest in this, and because people donated, I took the time to get the rest of the audio together for the games I didn't add. Most notably y...
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Here's a quick patch release. We're still busy working out the next major release which we are putting a bunch of cool features in, but for now, here's a quick...
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Version 0.93b is out! The main addition is a selection tool, which a few people asked for. There’s also the removal of the hard limits for fixed width/height...
2 files — 0.93b
HIII everyone. I and @NDI have been working on a lovely little puzzle game. check it out!! It's super cool and has bunnies in it...
Back to work, now adding new exterior variations for us to create our villages and towns...
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Hello! This is Sam (@lonelegend), creator of Gloam, a folk-fantasy tarot TTRPG. I'm excited to announce a new Gloam Community Zine. This is going to be a zine m...
Map Maker and Map Gallery are live Multi Modal Transit has been a community driven game from the outset, so the last key feature has been to let the community b...
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Neo Forge 1.0.51 is out for Windows, Mac, Linux and Android. Almost everything in it came from your messages on Discord this week, so thank you for writing in...
6 files — 1.0.51
BOXROOM has officially packed up and left Early Access. It’s settling into its new home in 1.0, and you’re invited to the housewarming. It’s BYOG (Bring Y...
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This is the development log for one solo-human UEFN entry in the 2026 Epic AI MegaJam. The announced theme is Director's Cut . After the development window open...
Gameplay Changes Ghost warriors summoned through Channel Spirits no longer drop their weapons, nor do they show up on the inventory screen for you to take their...
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Did you miss him the first time round? Never fear, for the devil himself is back in our merch shop to be adopted ! >:3 As usual, the 10% discount is active for...
Try Tileset Forge 2D free in your browser - design a tileset right on the page, no install. Tileset Forge 2D can now export a Godot 4 TileSet (.tres) together w...
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Hi all, back with another update! This one felt big to me even though I guess not much is different in the grand scheme of things. Labor allocations are now aut...
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Hi all, Just a quick update, as it's been two weeks since the last one. As we kept adding support for more Forza games, Azimuth itself, as a translation layer...
Hello everyone, happy November! I missed a few updates, sorry about that 😅 I had some medical issues that ended up requiring surgery, and I just got the clea...
We've just added our six latest fonts to the All Fonts Pack as a free update for existing owners! Check out the new fonts below: Relidux - a thick and chunky sc...
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Version 0.5.1 is a stability and polish update. Most of it comes from the hardware reports on 0.5.0, plus fixes and tuning in a few stages. Hardware fixes (rand...
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En éste avance se muestran los movimientos complejos de Charlotte: · Súper salto (uppercut). · Cola de lagartija (slide). · Interacción con las p...
Small hotfix / Content break until 0.7 - ETA is mid December ADDED Exploration Sync toggle to Exploration page CHANGED Soul Training has larger scaling Soul Tra...
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Happy 5 years on the milky way. Here's a drawing to celebrate! The cover might be familiar, riiiight? It was such a strong influence on me at the time. I didn't...
Обновление 0.7 Это обновление скорее выдалось техническим, было переписано очень много...
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Winter hasn’t arrived yet. But the nights are already longer, and the dark has teeth. Ghosts, a pumpkin that sends monsters your way, a storm that destroys ev...
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It’s 1619 in Transylvania. A plague is spreading, the dead won’t stay dead, and you have a horse and cart. I’d pack a spare wheel but some of you convince...
3 files — 1.0.3
The second Idlecraft playtest is up. You can play it right here in the browser, or download the Windows version from this page. Almost everything has changed si...
2 files — 0.0.4+84
Update 0.0.6 — Fields of Sorrow and the Future of DummyWar Hello everyone! Smilling Snail Studios and developer GuFugu are back with another devlog! Today, I'...
Hey everyone! We’ve been brewing something behind the scenes for quite a while, and now the cat’s finally out of the bag: We’re preparing a Kickstarter ca...
2 files — 0.6.1
Have Your Say! One of the unexpected highlights of exhibiting Body Casino at AVCON was our Pom Pom Poll. "Would you like to partake in the Pom Pom Poll?" We ask...
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November 11, 2026 Update: 2.0 Release All 30 countries have had their artwork replaced by pictures converted from the Amiga version (hand touched up by me where...
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So, the Last update was not the Final , it seems; Beelzebubbles is a filthy, deceitful Beast deserving no slumber ! With that, i bring you: Stenchlings, endless...
How Long Is Your Story? Five Ways to Structure Your Tabletop Sessions Not every table has the time—or the desire—for a three-year, hundred-session campaign...
Added smoke grenades (blocks zombies' vision and stops the ones inside) Replaced the radio item by the decoy , that attracts zombies even if they can see you Ch...
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You raise the dead zone in Project Settings → Input Map, but your character still creeps. Check the fifth argument to Input.get_vector() . An explicit dead zo...
QoL part TWO You can now scroll in the chat with the up and down keys. Finally. Weapon balances Added two new weapons: the pistol , and the sniper . Bullets all...
1 file — 1.2.0.1
Play our Steam Demo here...
Massive battles + Incremental = ...?
Tavern Farkle GB will get the chance for a physical CIB (complete in box) cartridge edition! In a few days I'll be starting the Pre-Order campaign with minimum...
Here’s your chance to own All Hell Unleashed: Ultimate Edition! 💀 N-Bro who usually sells people’s homebrews now has it available! I’m in no way affili...
Changes: More language support improvements for the font collection! This time for Font Fantasy. New Glyphs Supported: АаБбВвГ㥴ДдЕеЄєЖжЗз...
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0.10.2 is available now for Windows, Linux and macOS. Changes since 0.10.0: [UPDATES] The main menu now offers updates, with automatic installation on Windows a...
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Posted Thu 12 Nov · Puff is in development for macOS, not public yet. Hi, I'm building Puff : a small creature that lives on your Mac. It wanders over your des...
For everyone Quiet on set! We're KodingNights, and our entry for the 2026 Epic AI MegaJam (theme: Director's Cut) is HIGH BUDGET ACTION MOVIE . You play the stu...
Got a new pack of WYRM goodies for you. Some new gear, spells, and optional rules for health. Check them out!...
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Sorry for the delay with the bug fix, I got sick Fixed the bug where the planks could not be interacted Fixed the lack of music in certain areas Changed MV char...
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A Solo "World War II" Experience
0.8.5 is up, and it comes with a shader editor! You wire up nodes and see the shader on your game as you build it, so no more run, squint, tweak, run again. Gra...
4 files — 0.8.5, 0.7.8
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