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Sandevistan HUD design criteria

Historical checkpoint. This document records the design, behavior, and evidence available at the time. Later changes can supersede its status statements. See the current documentation.

Selected direction

The first prototype uses selected-peripheral-focus.png as its visual reference.

  • The central field of view is mostly empty.
  • Place the time and place in the upper left corner.
  • Place the direction at the top center.
  • Place the minimap at the bottom left.
  • Stack audio and acceleration on the right.
  • Place STT at the bottom center. Place current quests and news at the bottom right.

Differences tailored to the actual G2

The generated draft shows the intended layout. The following constraints describe the prototype assumptions at this checkpoint:

  • The logical screen is 576 x 288.
  • Black pixels are off. The wearer sees the real environment through those areas.
  • The glasses accept Text, List, and Image containers.
  • One page can contain up to 8 Text/List, up to 4 Images, and up to 12 total.
  • Native Text containers do not provide custom fonts, font size, thickness, or alignment.
  • Images can be up to 288 x 144. This prototype treats frequent image updates as unsuitable. That design assumption is not a measured hardware limit.

Prototype scope

This version evaluates only the density and shape of the HUD. The time, map, location, dB, STT, direction, acceleration, quest, and news use static mockup data.