Stars
A modern cross-platform low-level graphics library and rendering framework
Free, open-source local development environment for PHP and Laravel on macOS, Windows and Linux. Native processes, no Docker.
A three.js agent skills for producing awesome graphics for scenes and games
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is…
Reverse engineer anything with agents, from app behavior down to native binaries.
Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, ze…
Open Dynamics Engine (ODE) github mirror from https://bitbucket.org/odedevs/ode
Rebuild the object in a reference image as a code-only, procedural, quality-gated, animation-ready Three.js model. Token-efficient image-to-3D.
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
Community plugin to control Blender 3D with any LLM of your choice. Not affiliated with the official Blender Foundation.
moonBASIC — modern BASIC for 2D/3D games. Download IDE + runtime + docs. No Go required.
Open-source 3D architecture software for AECO, scan-to-BIM. Agent-friendly, browser-first, MCP, CLI.
[mirror] Tool for tracing a bitmap, which means, transforming a bitmap into a smooth, scalable image
Qwen-Image-Layered: Layered Decomposition for Inherent Editablity
A TTS that fits in your CPU (and pocket)
Games for Windows and the DirectX SDK blog
Cross-platform reimplementation of the DarkBASIC Pro programming language. Code is compiled to machine code using LLVM.
Dark Basic Pro is an open source BASIC programming language for creating Windows applications and games
Three.js procedural terrain generator with tile, infinite world, planet mode, volumetric clouds, realistic water and GLB export.



