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Commits on Jun 15, 2023
Handle DPI scaling in SDL_GetWindowSurface
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76392f4
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Commits on Jun 11, 2022
Fix WinRT build
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e09551b
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testgles2.c: refresh cached SDL_GL_GetDrawableSize() on SDL_WINDOWEVENT_SIZE_CHANGED, not SDL_WINDOWEVENT_RESIZED
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Windows DPI scaling/highdpi support
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testautomation: add video_setWindowCenteredOnDisplay test
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df36f92
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add DPI_AWARENESS_CONTEXT_UNAWARE_GDISCALED define
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SDL_windowsvideo.c: add HIGHDPI_DEBUG ifdef, print DPI awareness at startup if defined
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WM_DPICHANGED: remove some dead code, add comment
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1488c40
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Fix Watcom compile errors
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60ef11b
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HighDPI: remove SWP_NOSIZE in WIN_SetWindowPosition
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Support PMv2 DPI awareness, add SDL_HINT_WINDOWS_DPI_AWARENESS
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Commits on Jan 26, 2022
cmake: fix Metal detection
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Commits on Nov 27, 2021
SDL_render_gl.c: GL_RunCommandQueue: always set viewport_dirty on macOS
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Commits on Nov 10, 2021
testwm2: Fix video modes menu hit detection when highdpi or logical size used (#4936)
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Commits on Nov 7, 2021
SDL_test_font.c: fix type of SDLTest_CharTextureCacheList
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2008f2a
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testwm2: add mode menu, click on a mode to call SDL_SetWindowDisplayMode
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SDL_test_font.c: add ability to draw on different SDL_Renderers
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Commits on Jun 8, 2021
testwm2: draw various debug logging into the window itself
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